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It used to be that you could make enhancement recommendations based on the number and type of enhancement. Now that there's hundreds of kinds with varying strength, that's no longer possible. Now build recommendations have to look a little different.


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#5198 out of 7621

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Category: Intimidate

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This class gets short shrift when it may actually be more useful than people think. I'm theorizing here because I haven't tried some of this so let me know what you think.

What I can say is that people might be surprised how effective a taunt is for Defenders and Controllers. Using debuff and control, they can tank well and there could be utility for taunts in those cases.

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Hey! Pantywaist!

A weak taunt on a single target. Useful in that you don't bring more than one character at you, but especially in that the effect of taunt forces the given character to close to melee range. For enemies that are more dangerous at range (Voids or possibly sappers), that can be very useful.

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2006.08.20 08:41:22:532 CityOfHeroes
2006.08.20 08:41:22:532 CityOfHeroes

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2006.08.20 08:41:12:71 CityOfHeroes
2006.08.20 08:41:12:71 CityOfHeroes

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