NOTE! This page has not yet been adjusted for IOs and their affect on slotting and builds.
Just one point to note before we get started. Not only does a PB have more attacks than WSs, but they're more powerful than the WS too.
Gleaming Bolt
Like every other powerset, this is the short, quick, but low damage attack that's your first option. I would normally skip it, but I don't like the activation delay on Glinting Eye.
 | Unslotted Strength |  | 168% of Brawl |  |
Glinting Eye
Slower and slightly more powerful than Gleaming Bolt. I stuck with Gleaming Bolt personally.
 | Unslotted Strength |  | 281% of Brawl |  |
Gleaming Blast
A stronger version of Gleaming Bolt. Not relaly a lot more to say about it than that.
 | Unslotted Strength |  | 463% of Brawl |  |
Bright nova
I'd be surprised if you hadn't seen at least one of these. For many reasons, Kheldian players take the Nova_form. Those reason are usually the instant receipt of 4 powerful attacks (two of which are AOE) and better endurance recovery. It's like becoming and insta-Blaster.
Even if you plan to go all human at some point, having the Nova form is very helpful at low levels. You can use the extra attacks to speed up your attack chain. Later, after your first respec you can get rid of it to max out your human powers.
My slotting for this is based on the fact that you aren't going to fly from place to place in Nova form, just battle. Therefore you don't need to max out it's fly capabilities. The endurance recovery is my attempt at using the Nova form as a type of "traveling rest" to build up my endurance between battles by flying in Nova form in missions. As yet, I don't have enough data to tell if this is working or not.
Radiant Strike
This is a melee range punch that looks just like the Boxing power from the Fighting Pool. The difference is the blast of light and sound that accompanies it. It's a very satisfying power to drop into the gut of someone who looks at you the wrong way.
Note that this also has a chance of knockback
 | Unslotted Strength |  | 609% of Brawl |  |
Proton Scatter
Like the Bright Nova version, just blasts a bunch of enemies in front of you in a cone and lowers their defense. It does the same damage as Glinting Eye, but to multiple targets.
 | Unslotted Strength |  | 281% of Brawl |  |
Build Up
Another reason to spend time in human form. Build up works just like it does for any other powerset: greatly increases your damage, but only for a short time. The Biggest problem with it is that the effect lasts such a short time, you barely have time to change forms and fire one or two attacks before it's gone.
On the other hand, if you just want to take out a problem enemy in human form quickly, this helps a lot.
 | Unslotted Strength |  | 218% of Brawl |  |
Based on my test, this slightly more than doubles attack power.
Luminous Detonation
A targeted aoe that does the lowest damage of all your AoE attacks. I use it a lot, but only last in an attack chain since it can also knock enemies back.
As a tri-form, this is very useful. If you're surrounded and in human or Dwarf form wanting to change to Nova without dying, blast this point blank to drop the enemies on their backs long enough to switch forms and unload those powerful Nova attacks.
/bind 1 "powexec_toggle_off white dwarf$$powexec_toggle_off bright nova$$powexec_name Luminous Detonation"
With this bind, any time I change to a human and have a targetted enemy, it fires the power blasting him and anyone nearby away so I can change to Nova or Dwarf (or run). It's good to note that while there are animation delays when changing to a non-human form, changing to human is instantaneous so it's like changing forms and firing an attack at the exact same time.
 | Unslotted Strength |  | 255% of Brawl |  |
Incandescent Strike
This is the strongest attack you have by far in any form (other than Dawn Strike). If you want to hit something and hit it hard, this is the one for you. Best used with Build Up for maximum damage.
Of note: it has a long activation time, causes knock down, drops fliers, reduces their defense, and stuns them temporarily.
 | Unslotted Strength |  | 1118% of Brawl |  |
Even if you save slots in your other human powers for other things, make sure of all attacks to slot this one all the way.
Pulsar
Fairly straight-forward. It's a control power if you want that. If you take it, make sure to slot two accuracy (there's no point if it misses).
Glowing Touch
Concept-wise, it's cool for being the powerful alien helping to heal the human. It's good for getting the heal badges if you want those. And it's good because at times, your team may need some extra healing. It's also got a decent range.
 | Unslotted Heal Strength |  | 44% of life total |  |
I have a hard time believing this, but these are the numbers I got. I was healing a level 10 hero though so who knows.
Solar Flare
Drops defense, damages, and knocks down (not back) any nearby enemies in a wide AoE. The same as the White Dwarf Flare power (and these two stack well by the way). Can only be used on the ground.
Most importantly, it's about as powerful as Radiant Strike, but hits multiple targets.
 | Unslotted Strength |  | 600% of Brawl |  |
Photon Seekers
They follow faithfully along side you until they find something to Kamikaze into. Supposedly, they do a lot of damage, but they die in the process. You don't get to pick the target, but if the enemies are close enough together, more than one will get hit.
This is a great way to do extra damage at the beginning of a battle. If you want chaos and destruction, they'll help. Also note that you can summon them then switch to Nova or Dwarf form and they'll still be there to help out.
Dawn Strike
It's a nova. Nuff said. Note that it has a built in accuracy boost so you don't need to slot accuracy.
 | Unslotted Strength |  | Untested |  |
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