Character Creation – Wrap Up
Last Modified: June 10, 2021
2021 private servers
Old stuff
I'm pretty nostalgic and can't bring myself to delete the below. Click the above pic to play TODAY, but below is some historic information for what the game use to be 🙂
Just a few more things before your character is complete and playable:
Server
There are several servers to choose from when creating a new character. All have heroic names such as Triumph, Liberty, Justice, etc. Once you have created a character on a server, they cannot be moved (ok, as of I11 or 12, you can, but you have to pay money to move them), but you can create up to 14 (I think that's right…) characters per server (also recently changed, but again, you pay money for more slots on the same server).
Most people don't put much thought into which server to play on, but you will find that taking some time to choose a server will benefit you. For example, most of my characters are on the Triumph server because that's where a lot of my forum friends at the time played. I wanted to be where I could team with the awesome people I'd been talking to in the forums and I did a few times. Since I knew they were all patient and experience players, the teams went well.
Some servers are busier than others. Freedom and Virtue tend to have high use compared to most others which is why I've avoided them in the past, but recently, I've been rethinking that. Some of the best fun in the game is seeing the other creative characters others come up with and running into random heroes while you play. Plus, it's easier to put together teams and TFs when there are a lot of people around. Just watch out for Lag issues if your computer or Internet connection are slow.
City Selection
You should have everything you need for creating your character now. The last thing you'll be asked is if you want to enter the tutorial zone (if you are brand new to the game, doing so is a good idea, but otherwise, it's kind of a waste of time), and then which city to start in, Galaxy or Atlas.
Starting City
You can choose one of two cities to start in, Galaxy City or Atlas Park. There are some good reasons to go to each.
Galaxy
- Galaxy is flatter than Atlas so it's easier to get around. Atlas has a bunch of high walls so you can get stuck which is a real problem when you have no travel power of any kind.
- It's directly connected to Kings Row which is the lowest level zone where you can get a scanner for SGs. Of course, you can just take the train to get there too.
- If you like to hang out in Perez Park, but you don't want to fight Hellions, the entrance to Perez from Galaxy is where the Skulls hang out.
- If you are playing a WS, your contact is in Galaxy so it makes sense to start there.
- There are generally less people in Galaxy so if you have trouble with lag, it's better to start there.
Atlas
- There are more people around so if you like to have a bunch of people for low level teams, you'll have better luck here.
- Atlas has a Sewer Entrance. Many people use the Sewers to very quickly go up to level 6-10 or so since they're full of large enemy groups leading gradually from level 3 to level 10 or so. It's very common in Atlas to hear broadcasts for "Sewer team forming!" or such.
- Atlas is directly connected to four zones one of which is the Hollows. This matters because one of your early contacts is sure to send you there on an Introduction Mission.
- If you are playing a PB, your contact is in Atlas so it makes sense to start there.
Congratulations!!
You have now built a character in City of Heroes. Enjoy playing and remember, if you like the powers, but made some bad choices as you level, you can Repec out of them later (don't create a new character from scratch like I did). If you decide that the costume isn't as good as you wanted, by level 14 or so, you can take a mission that will allow you to create alternate costumes or permanent modifications to your current one. As of issue 13, you can change anything but sex, height and build (and as of the Superscience Booster, you can change those too :)).














